A lone figure standing at the edge of a mist-covered lake beneath a torn red glow in the sky, in detailed pixel art.

A 2D exploration-first action-RPG Metroidvania

LIMENShards Beyond the Veil

Explore a world that should not exist, awaken the crystal, claim new powers, and cross the Veil before the conflict reaches home.

Premise

While scouting an abandoned industrial complex for a place to play paintball, Victor Vilar discovers a secret laboratory and is thrown into Nareth, a fantasy world where the crystal inherited from his grandfather awakens to magic. To find a way home, he must learn its powers and claim Crystal Sigils.

What kind of game this is

  1. Discover

    An interconnected world explored from a classic side view, in detailed pixel art with layered 2.5D depth.

  2. Learn

    Magic has order. Spells, Crystal Sigils and equipment build into your own way of fighting and moving.

  3. Master

    Puzzle-combat, precision platforming and bosses that reward reading patterns — not punishment for its own sake.

  4. Choose

    Going home is the first goal. What you learn along the way makes it a decision rather than an ending.

A walled town glimpsed through mist and lantern light, violet glow along a distant tower, in detailed pixel art.

Beyond the Veil

Nareth treats magic as ordinary life: an actual alchemist, a walled city, alchemical metals, enormous ruins, creatures that only existed in fiction. Victor arrives as an ordinary person with a programmer's habit of noticing patterns — and a necklace that suddenly matters.

In development

LIMEN is an independent premium single-purchase game in early development. No free-to-play mechanics, no ads, no gacha, no mandatory online.

Launch languages: English · Português (Brasil) · Español

Artwork on this page is early concept imagery and does not represent final in-game visuals.